Lighting Studies I made for my CGMA course with amazing feedback from https://www.artstation.com/petertran
I used Megascans' Medieval Village Scene as a base.
My main goal was to do a mashup of sci-fi and medieval worlds. So it's kinda what would happen if a Giant robot invasion suddenly hit a medieval village. In regards to lighting, I wanted to create a Dark/overcast scene with contrasting practical lights, didn't want it too depressing so I went for warm tones to show the player where to go and points of interest in the scene.
There are two moods, a more dark/somber and one with more warm lights.
Get the scene here: https://www.unrealengine.com/marketplace/en-US/product/scarecrow/