The roots of the scene use this custom shader, went overboard with controls but it's pretty flexible XD
This is a relighting / set dress I did for Lighting Bot's first community challenge. The idea was to transform the scene by choosing a theme and mood and then re-doing the lighting.
I choose to set the base on another planet and have it be overrun by an alien plant/fungus organism. My mood was Eerie.
I did some custom shaders and VFX for the challenge and used SpeedTree and Substance Designer + Painter for texturing the Organism.
Lighting is baked with some Dynamic key lights.
Had so much fun setting this!
Join the Lightingbot Community at: https://lightingbot.com/
This project is based on and uses Dekogon Studios Redhawk Military Training Facility asset pack for Unreal Engine:
https://www.artstation.com/artwork/lx0GRV
Get the pack here:
https://www.unrealengine.com/marketplace/en-US/product/military-training-facility