I developed this scene as part of an animated short made with Unreal Engine, for this scene I went for a desolate ancient world with influence from pre-Columbian cultures.
Evertything was done using 3d max, zbrush and custom made materials in Substance designer. Rendered using Unreal Engine
#ue4 #unreal #unrealengine #environment #artstation #substance #3dsmax #lightning #modeling #madewithsubstance #gameart #animation #3d @unrealengine