Got permission to publish this level lighting and composition I did a while ago while working with the team at Undying Games.
I was in charge of lighting the scene as well as doing the overall environment design and some VFX/materials (Fog, and lava materials by me). This was a duel type kind of level pitting 2 teams of players against each other. It was really fun to do!
The idea was to have a night scene with contrasting colors in a dark fantasy kind of world. This was a fully baked lighting environment with some dynamic lights for characters, All renders are from Unreal Engine.
Most of the assets are Megascans, with some tweaks on the materials using designer and Mixer.
Ethereal Clash of Souls is a game by Undying Games, all trademarks are theirs.
For more info on the game go to http://undyinggames.com/#/Home